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Level 47/Dreamworld

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Reality Poll Dreamworld Past Versions
Level 47
Level-47 Dreamworld
Episode Aurora Chocorealis
Level type Target score
Moves 30 Dreamworld
Target score 1star (trans): 150,000 pts
Blockers Locked Candies
Number of
candy colours
6
Red Orange Yellow Green Blue Purple
Number of spaces 81
Difficulty Hard
Previous Current Next
Jelly Target score Jelly
Level 46 Level 47 Level 48

Level 47 (Dreamworld) is the twelfth level in Aurora Chocorealis and the tenth moves level in the Dreamworld. To pass this level, you must score 150,000 points in 30 moves. When you complete the level, Sugar Crush is activated.

DifficultyEdit

  • Having all six colours and a complex pattern of liquorice locks may hinder you from reaching 150,000 points.
  • You may be forced to make matches that can cause Odus to fall, which immediately fails the level.
  • The target score is 10 times the target score in Reality. It is hard to reach without a good moon struck. Because of mechanics of the game, the Facebook version is much easier than mobile.
  • The Moon Scale is unstable.
  • Moon struck only occurs once when there are only three moves left.
  • This level used to have a target score of 60,000 points, but it got buffed by increasing the target score.
  • The player is required to earn at least 5,000 points per move (150,000 points / 30 moves = 5,000 points per move).

StarsEdit

Stars
One-Star
Two Stars
All-Stars
Score 150,000 170,000 190,000
Difficulty Undetermined Very Hard Undetermined

Moon ScaleEdit

Odus Worry Odus Worries - 3 Candies

Odus panic Odus Panics - 6 Candies

Odus falls Odus Falls Down - 8 Candies

Moon StruckEdit

  • Start: 3 Dreamworld moves left.
  • End: 0 Dreamworld moves left.

StrategyEdit

  • Before the moon struck, you should spend time breaking many of the liquorice locks to open up the board. Several moves before the moon struck, try to prepare special candies to add to the moon struck's power. This aids the moon struck's powers to give you more points. Many colour bombs and other special candies should be created. If you are lucky, you should soar past the target score easily.
  • On mobile, you need to be lucky enough to reach the score or you won't be able to get close.

Earning More StarsEdit

  • Green-Star Difficulty: Very hard
  • Gold-Star Difficulty: Very hard

ReasonEdit

  • The presence of six colours makes it hard to create special candies during regular moves.
  • The player is required to earn at least 5,680 points per move (170,000 points / 30 moves = 5,666.67 points per move) for two stars and at least 6,340 points per move (190,000 points / 30 moves = 6,333.33 points per move) for three stars.
  • The two star score requirement is increased by 580.00% compared to its Reality counterpart.
  • The three star score requirement is increased by 442.86% compared to its Reality counterpart. This can make it hard to reach.
  • The liquorice locks are hard to clear. Once they are cleared, there should be more space to create special candies and cascades.
    • The above point is negated by the fact that the use of huge cascades is highly risky during regular moves as the moon scale is unstable.
  • Moon struck removes candies matching the colours on the moon scale and lasts for three moves. This makes it much easier to create special candies. With the second point in consideration, this is essential. On Facebook, the moon struck is much stronger, making it much easier to create special candies.
    • Overall, the moon struck may not be enough due to its short duration.

WalkthroughEdit

Candy Crush Saga Dreamworld Level 47 ★★★ 3 Stars04:10

Candy Crush Saga Dreamworld Level 47 ★★★ 3 Stars

GalleryEdit

DR level 47 mobile new colour scheme

Mobile version

Dreamworld Levels
World One (Dreamworld) (1-80)
Sleepy Slopes
Funky Factory
Honey Hot Tub
Aurora Chocorealis
Lollipop Lanterns
Twilight Egg

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