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Level 46/Dreamworld

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Reality Poll Dreamworld Past Versions
Level 46
Level-46 Dreamworld
Episode Aurora Chocorealis
Level type Jelly
Jelly squares Double-Jelly: 9
Moves 15 Dreamworld
Target score 1star (trans): 30,000 pts
Blockers Regular meringue  Locked Candies
Number of
candy colours
Red Orange Yellow Green Blue Purple
Number of spaces 81
Difficulty Somewhat Easy
Previous Current Next
Jelly Jelly Target score
Level 45 Level 46 Level 47

Level 46 (Dreamworld) is the eleventh level in Aurora Chocorealis and the 25th jelly level in the Dreamworld. To pass this level, you must clear 9 double jelly squares and score at least 30,000 points in 15 moves or fewer. If you have extra moves left in this level, Sugar Crush will activate jelly fish to eat candies and score you additional points.


  • There are six colours present, which is one more than in its Reality counterpart.
  • The double jellies are in the liquorice locks.
  • The icings can be easily cleared by using wrapped candies with striped candies.
  • 15 moves are not a lot to clear 9 double jellies.
  • The moon scale is unstable.
  • The jellies are worth 18,000 points (9 double jellies x 2,000 points per double jelly = 18,000 points). Hence, an additional 12,000 points is required to earn one star.


Two Stars
Score 30,000 60,000 90,000
Difficulty Undetermined Very Hard Very Hard

Moon ScaleEdit

Odus Worry Odus Worries - 3 Candies

Odus panic Odus Panics - 6 Candies

Odus falls Odus Falls Down - 8 Candies

Moon StruckEdit

  • Start: 4 Dreamworld moves left.
  • End: 3 Dreamworld moves left.


Part 1: The IcingsEdit

  • In order to meet the goal to clear all of the jelly boxes, you first need to clear the icing boxes on the outside. There are no jelly boxes underneath the icing, so it will be easy to clear these first.
  • Focus on clearing the icings in sections. Start clearing the boxes from the top and sides to allow more candies onto the board.

Part 2: The Liquorice Locks and JellyEdit

  • Once the icings have been cleared, you can focus on clearing the liquorice and jelly boxes. Creating special candies will help you to clear more boxes with fewer moves.
  • The wrapped candies are very useful in this level since the jelly blocks are very close to one another in a square shape.

Part 3: The Moon ScaleEdit

  • When the scale is full you will have fewer colours on the board, allowing you to increase your points and create multiple special candy combinations.
  • When trying to clear the board, do not forget to look out for Odus to return with two new colours to balance.

Earning More StarsEdit

  • Green-Star difficulty: Very hard
  • Gold-Star difficulty: Very hard


  • The presence of six colours makes it hard to create special candies during regular moves. Moreover, its Reality counterpart has five colours for all the moves available. This makes it much harder to create special candies compared to its Reality counterpart.
  • The jellies are worth 18,000 points. Hence, an additional 42,000 points for two stars and an additional 72,000 points for three stars have to be earned through matching of candies.
  • The two star score requirement is increased by 20.00% compared to its Reality counterpart.
  • Even though the three star score requirement is the same as its Reality counterpart, an extra colour and the unstable moon scale can make it hard to reach.
  • The blockers will consume a huge amount of moves to clear them.
  • The board is open with 81 spaces. However, individual special candies except colour bombs are mostly useless if they are not within range of the jellies. Even special candy combinations can be useless if they are not within range of the jellies especially the ones at the corners.
  • The moon scale is unstable, making the activation of special candy combinations and the use of huge cascades risky during regular moves.
  • With respect to the two and three star target scores, 15 moves are insufficient to boost the score by a huge amount of points to meet those target scores.
  • Moon struck removes candies matching the colours on the moon scale and lasts for one move. This makes it much easier to create special candies. However, considering that its Reality counterpart has five colours for 15 moves, the moon struck duration is much too low to boost the score as only 6.67% of the Reality counterpart has fewer colours in the Dreamworld counterpart even if the board has four colours during moon struck. Moreover, special candies can only be activated during moon struck as any special candies created during moon struck may cause Odus to fall over if they are activated during regular moves.
    • Overall, the moon struck may not be enough due to its short duration.
  • Once the moon struck ends, it can become harder to create special candies. Moreover, the unstable moon scale makes it even harder to create special candies without dangerously tilting the moon scale.


  • This is one of the six-colour levels which has five colours in its Reality counterpart.


Candy Crush Saga Dreamworld Level 46 (Traumland)-001:37

Candy Crush Saga Dreamworld Level 46 (Traumland)-0

Candy Crush Saga Dreamworld Level 46 ★★★ 3 Stars02:24

Candy Crush Saga Dreamworld Level 46 ★★★ 3 Stars


DR level 46 mobile new colour scheme

Mobile version

Dreamworld Levels
World One (Dreamworld) (1-80)
Sleepy Slopes
Funky Factory
Honey Hot Tub
Aurora Chocorealis
Lollipop Lanterns
Twilight Egg

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