|Jelly squares||: 45|
|Target score||: 190,000 pts|
| Number of|
| 6 |
|Number of spaces||81|
|Level 439||Level 440||Level 441|
Level 440 is the fifteenth and last level in Rainbow Runway and the one hundred eighty-fifth jelly level. To pass this level, you must clear 45 jelly squares and score at least 190,000 points in 50 moves or fewer. When you have extra moves left in this level, Sugar Crush will activate jelly fish to eat candies and score you additional points.
- With toffee tornadoes roaming around and numerous locked candy bombs at the bottom, this level is extremely hard.
- With multiple candy bombs locked in the liquorice locks at the bottom and several multi-layered icings on the top part, the bombs can be very hard to clear.
- The toffee tornadoes will help to clear many bombs and break a layer of the three-layer icing, but will still prove an obstacle later in the level.
- Getting the corner jellies can be difficult. Toffee tornadoes can land on jellies and cover them, making them inaccessible for two moves.
Overall, this level's difficulty is typical as a second-half-of-the-game-episode-finale jelly level. It is harder than level 320 (Con. hard), 380 (Hard), 470 (Con. hard), and 485 (Medium). It used to be easier than former Insanely hard levels, 275, 305, 350, and 410, but they were all nerfed heavily except 305, which was not nerfed much.
- Make as many combinations as possible.
- Your primary focus is removing all the candy bombs, using the toffee tornadoes to your advantage, since they can pass through the locked candy bomb.
- Once they are all removed, hopefully most of the other jelly squares have been removed and you don't have much left.
- The top corners can be the most difficult, so plan your moves. If you can't find any moves to destroy the nearby corner jellies, try to create matches from the bottom, so the cascades can destroy them.
- Remember: The toffee tornadoes are your friend at the start, as they remove some of the bombs for you, but later on they become your enemy! Don't let them block those vital jellies! Destroy them with special candies instead!
Getting Three Stars (For Daring Players)Edit
- Difficulty: : Hard : Insanely Hard
- Six colours make it hard to create special candies.
- The jellies are worth 90,000 points (45 double jellies x 2 single jellies per double jelly x 1,000 points per single jelly = 90,000 points). Hence, clearing the jellies alone leaves the player having to earn an additional 410,000 points.
- The locked candy bombs and icing heavily restrict the available board space, making it hard to create a colour bomb.
- Toffee tornadoes destroy colour bombs and candy bombs which makes it even harder to create colour bomb + candy bomb combinations.
- On Facebook, unlocking a bomb with a colour bomb scores massive points as in actually removing a bomb. This is not the case in mobile with two colour bombs being required to be used on the colour of the candy bomb (one to unlock the candy bomb and the other to destroy the candy bomb). Due to the board having six colours and three toffee tornadoes, it is insanely hard to do.
- The three star target score is high. Most runs of passing the level on Facebook will end up with 260,000 - 400,000 points. Most runs of passing the level on mobile devices will end up with 240,000 - 300,000 points.
- This level has locked candy bombs.
- This level starts a short trend in which all levels divisible by 10 are considerably hard or higher. level 450 is a considerably hard jelly level, level 460 is a hard ingredients level, level 470 is a hard jelly level, level 480 is a very hard jelly level, level 490 is a considerably hard jelly level, level 500 is a hard ingredients level, level 510 is a considerably hard ingredients level, level 520 is a considerably hard jelly level, level 530 is a very hard jelly level and level 540 is a considerably hard jelly level. However, this trend stops at level 550 because it is a medium jelly level.
- With the nerfing of level 350, this is the first episode finale level to have six colours.